- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
The takeaway is not to buy it.
Seems a lot like competing launchers, a lot of companies want a slice of the pie that Valve discovered but aren’t willing to do the same amount of work. I’ve heard good things about the Ally, at least.
More like Valve created. There were PC handhelds before, but they were too expensive, had a crappy UX, and not high performance enough. Valve produced a device that addressed each of those and created a market for itself.
If you make a compelling product at a good price, the demand will come.
Oh look, it’s exactly what everyone thought would happen. Well, good thing they’ve already said they’re making what, 3 or 4 iterations?
Seems like a lot of these handhelds are rushed and lacking R&D. Makes the steam deck seem like an even better option
R&D is very expensive. I have no idea what the margins on these devices are, but I imagine it’s a tough market.
Valve can go into the negative selling Decks, something that their competitors can’t reasonably do because they will get money from Steam store sales made on the Deck. I for one went from buying 3-4 games a year to like a dozen because it’s been so convenient.