Development of Shattered Pixel Dungeon v3.0 is now well underway!
v3.0’s big new feature is the game’s sixth hero: The Cleric! They’re going to be a divine magic user with a wide variety of defensive, supportive, and utility spells.
I’ll be sharing most posts about them in future posts here, but for now here’s a little peek at their splash art.
(Image description: “A pixel-blurred image of the Cleric’s splash art.”)
It looks so goooood! I’m excited for this new update
Oh man! This is so cool! I’m really excited to see where this goes! I love the shit out of this game. It gets a bit stale sometimes, but only enough for me to set it down for a few days and then get right back to it.
I’m at like 700 games or so
Can’t wait to dual-wield some chicken drumsticks :p Thanks for your hard work @00_Evan
I am super excited for this!! Can’t wait to see more about it. Mage is my favorite hero now so I’m really looking forward to trying the cleric.
So. Fucking. Psyched!
Hey the book they were holding in previous concept splash arts is gone D:
Interesting
Not gone, just moved! You can see it at their side on the right.
Oh I see now, I didn’t even notice
This is the hero I’m most exited about, I love support type characters
I do hope a more supportive playstyle is possible, but do keep in mind that because of the way Shattered works, the Cleric will mostly have abilities that support themselves.
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Pretty sure that’s just Avatar from the ultima series
It happens a lot that a very repeated design gets treated as a “normal” thing, and then it looses all sense of link to the original idea, making it not an inspiration but a topic.
“Holy Warrior in a mix of cloth and plate” is a pretty common character concept. I will say though that the upper chest guard was a particular stylistic choice by Aleks, but I don’t think it had a specific character inspiration.
the design on the chest plate looks like it is screaming “praise the sun” iykyk :P
Like a White Cloak from wheel of time