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Cake day: July 23rd, 2023

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  • call_me_xale@lemmy.ziptoScience Memes@mander.xyzHiiiiiii!
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    3 days ago

    Yeah, I’d like to see a source for this. There have been many proposed theories for why cats vocalize to humans, especially because “meowing” is not common between cats except for kittens. How do we know that it isn’t a request for food or attention?













  • Funny story about that one: my first time playing it, I actually found it a bit too… visceral, and had to stop after getting a couple hours in - I only came back to play it all the way through several years later.

    In the intervening time, I learned that one of the developers, when asked whether the game had a “good ending”, said something along the lines of “that’s when the player stops playing in disgust”.

    Guess I got the good ending.



  • Roughly in order, I think:

    • StarCraft: Brood War
    • Subnautica
    • FTL: Faster than Light
    • Spec Ops: The Line
    • Risk of Rain Returns
    • Portal
    • Dead Cells
    • Hades
    • Team Fortress 2
    • Borderlands 2
    • Satisfactory

    Honorable mention:

    • Unreal Tournament 2004
    • The first two Golden Sun games
    • SOMA
    • Diablo II
    • Diablo III
    • TLoZ: Link’s Awakening

    Looking over this, it seems like I’m drawn to games that have either unusually good writing, very long skill curves, or (e.g., #1) both.

    UT2004 sneaks in for being the absolute best LAN-party game ever (fight me). I think Link’s Awakening is mostly just nostalgia though. 😋

    Edit: bumped UT2004 down to “honorable mention” because I somehow forgot the billion hours I’ve sunk into Satisfactory. Still very curious to see where that game goes story-wise after the 1.0 launch, though.