I am not aware of any games having a problem with too many cores*
I’m making that assumption, correctly or incorrectly, based on this portion of the article…
addresses the issue of playing these games on high-core count CPUs. Proton reduces the number of CPU cores observed by games
It seems to me, based on that description, that there’s some kind of quantity issue going on, with games, that made Proton fixing it needed.
Basically, a balancing act problem, that’s fixed by just limiting how much balancing you need to do. Using your analogy, making sure there’s only X wrenches available to assemble that Ikea furniture.
Thank you for that reply/write up!
I’m making that assumption, correctly or incorrectly, based on this portion of the article…
It seems to me, based on that description, that there’s some kind of quantity issue going on, with games, that made Proton fixing it needed.
Basically, a balancing act problem, that’s fixed by just limiting how much balancing you need to do. Using your analogy, making sure there’s only X wrenches available to assemble that Ikea furniture.
But thats just a guess on my part.
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