I love short games that I can play at least two times.
I’ve replayed every Uncharted or Killzone at least two times, but I’d never do that with a game like FFVII rebirth.
It doesn’t mean that FFVII is bad (I loved it in the end), but it’s important for me that they keep producing short games with a lot of replayability.
For instance, having a different trophy for every difficulty is a big incentive for me.
Also, as much as I enjoy open worlds, I don’t think every game should become one.
Regarding the graphics, I don’t think I would ever need something better looking than Last of Us part. 2. I think it would be better to focus on some details like trees or building popping up in front of the player as it takes me out of the game.
I love short games that I can play at least two times.
I’ve replayed every Uncharted or Killzone at least two times, but I’d never do that with a game like FFVII rebirth.
It doesn’t mean that FFVII is bad (I loved it in the end), but it’s important for me that they keep producing short games with a lot of replayability.
For instance, having a different trophy for every difficulty is a big incentive for me.
Also, as much as I enjoy open worlds, I don’t think every game should become one.
Regarding the graphics, I don’t think I would ever need something better looking than Last of Us part. 2. I think it would be better to focus on some details like trees or building popping up in front of the player as it takes me out of the game.