• huginn@feddit.it
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    7 months ago

    Rogue was the start of the genre - games that came after we’re always measured against it.

    Rogue was a dungeon crawler - a type of game that had been done plenty of times before. Starting over on death had also been done.

    But it became genre defining by being the best at both.

    Spire I’d say is similar. It is genre defining because the combination of gameplay elements was so perfectly executed that it will become the measuring stick against which all roguelike deck builders will be measured. So Spirelike fits, I think.