• deadcream@sopuli.xyz
      link
      fedilink
      arrow-up
      3
      ·
      6 hours ago

      They are probably an experienced team members that are needed on ME5, and management decided that they can’t distract them. And these new devs would spend a lot of time figuring out a completely unfamiliar codebase (also creating a proper remaster would also necessitate a lot of low-level changes to the engine which will make it much harder). So it’s a business decision, not technical one.

      • deegeese@sopuli.xyz
        link
        fedilink
        arrow-up
        5
        ·
        6 hours ago

        Exactly, it’s “won’t” not “can’t”.

        Even with zero legacy staff they could assign people to learn/document the old engine if there was enough potential revenue.