They are probably an experienced team members that are needed on ME5, and management decided that they can’t distract them. And these new devs would spend a lot of time figuring out a completely unfamiliar codebase (also creating a proper remaster would also necessitate a lot of low-level changes to the engine which will make it much harder). So it’s a business decision, not technical one.
So they can’t get 3 of them to spend a week to write a primer for new devs?
They are probably an experienced team members that are needed on ME5, and management decided that they can’t distract them. And these new devs would spend a lot of time figuring out a completely unfamiliar codebase (also creating a proper remaster would also necessitate a lot of low-level changes to the engine which will make it much harder). So it’s a business decision, not technical one.
Exactly, it’s “won’t” not “can’t”.
Even with zero legacy staff they could assign people to learn/document the old engine if there was enough potential revenue.