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Cake day: June 20th, 2023

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  • I want a Fun game. Art (graphics) can help and be supplementary towards making a game fun, but it is not the end all be all. Some fun games I’ve played use intentionally shitty graphics to add to it, other games are so unfun because all they do is try to wow you with the images.

    I’ve found lately the indie Dev sphere has been more focused on fun games and AAA studios have more focused on graphics alone. I think this mostly happened because early on when (video) games where becoming popularized hardware was increasing at such a rapid pace and graphics genuinely could be made better, not necessarily as just a stylistic choice. You could show off the new hardware capabilities with good story for more appeal. This also made them lazier over the years as those big hardware and software leap allowed them to focus on the consumer draw utilizing showcase imagry over story. As hardware advances slowed and graphic leaps became smaller the gains just aren’t there. And you’ve left many consumers with nostalgia over the fight for when graphic improvements meant something, in a time when good story/gameplay was also pretty necessary.



  • You know, I’m not actually entirely sure if it sees the modifier as a valid selection, but yes, it will kill a modifier and cast a non-modified spell if it does not have the capacity. The only time it will not fire at all is when 1) the base spell has a greater cost than total capacity. Or 2) you are out of casts for spells that have a cast limit (donated by a number within the spell’s block).

    A shuffle wand will always cast all spells available in the selection before hitting the recharge, I can say that for sure. So if you have 5 spells each at 20% chance, then you cast one, you have a 25% for each of the remaining four, then 33%, then 50% then you will 100% cast the spell you haven’t cast yet before the wand goes through recharge and all spells become available again.

    When talking about dual casts and tri-casts I’m not entirely sure how it resolves what to cast when mana capacity is an issue, but I believe it goes left to right, and checks the validity against your capacity, yes=cast no=not cast which would be why someone would end up casting a couple, but not all of, a block’s spells.

    Spells and modifiers all can add (or remove) mana, modify cast delay/recharge delay. So do keep an eye on how that all gets changed based on what spells you use. One spell selection could be the difference between chaingun or a slow firing one shot. Some spells have 1 second delays built in (which technically can be overcome)


  • Modifiers (generally) cost mana too, so you have to add that mana cost to each cast of the wand. If you have a 5 mana cost spell and a 30 mana modifier, you end up with 35 mana per cast. If your wand has a total capacity of 100 mana and a recharge rate of 100MPS, you’ll get 2 casts with the modifier (70 total mana) and one cast without until you regen to a capacity total of 35 mana (or greater) to cast with the modifier again. If you have a dual or tri cast spell and put the modifier before that, it will apply the modifier to the whole cast block adding the modifier mana requirement to each spell in that block. If at any point that exceeds your capacity, it won’t add the modifier at all.

    Right, so if you have 3 spells on a shuffle wand, and 1 modifier in front of one, than the modifier will only affect the cast “block” of that one spell. Since it is a shuffle wand it can choose to cast any of those three which gives you a 30% chance of casting a modified spell. This is why non-shuffle is so important. You can always tell if its a shuffle or non-shuffle wand by whether it has a gemstone on the wand. If it does have one, it will be NON-shuffle, if it does NOT have a gem, it will be shuffle.

    A non-shuffle gives you consistency and the ability to make those spell “blocks”

    That’s part of what makes the game tough is how you only get to tinker with the wands in those mid-way points, unless you get a perk that says otherwise. But a pro-tip, your second wand, the bomb wand, you can switch your main wand’s spell to that and it will usually work in a pinch to give you a rapid fire shot with low mana regent. Not optimal, bit functional when no other options exist.

    The pentagon one, IIRC, if used with a single spell will just shoot around you in 5 directions. But if you have a trigger spell you place it like so [Trigger spell] [Pentagon] [damage spell]. I believe pentagon has a pretty high mana consumption so that may have prevented you from having the total capacity needed to successfully cast it. Therefore you would have just casted an unmodified spell.

    LMK if you need more info!



  • I mostly just avoid mirrors and pictures as a whole and dress really tame so its not super bad. I could definitely use therapy for a multitude of reasons but I struggle to communicate things without prompt and am quite uncomfortable with the idea of sharing very personal stuff with, well, anyone. I do go through phases of erasing myself (as much as one can) from the internet, and from my own devices though.

    I am glad to hear I’m not the only one, though it’s unfortunate others do suffer the same way. I do hope you continue to make progress and have it become a non-issue for you in the future


  • It is a little confusing and I agree that they don’t always work the way I expect. I will say that going for a single type will ultimately hold you back if you just aren’t getting the proper spells. Best to just generate something that works to some degree.

    Cast delay and recharge rate are the two most important stats outside of “shuffle” in which you always want “no”. Cast delay is the time between spells and after all of them are cast, recharge rate is the time before casting the new full spell list.

    The order in which you place spells is important and I still have to mess around with them a bit since I don’t understand it as well as I thought I did. But there are casting “blocks” which is like a set of commands. This is why you want shuffle “no” because then it will always cast left to right. Casting a trispell will cast whatever spells are in the next 3 slots (at the same time) including another trispell, which will then add the next three blocks (as an example). Then you have to do some math to see what all the cast delay and recharge rate total numbers are. That’s how you see what your wand will ultimately do. If you can get cast delay to 0 or lower it will chaingun but pause almost like a shotgun if the recharge rate is higher than the cast delay. The wand will always be held back by the larger of the two (cast delay or recharge rate).

    IDK if this clarified or helped at all but if you have more questions I might be able to answer or provide resources for you.





  • I have never heard of that, I’ll definitely look into it! I was given an ND prognosis many years ago though I did not stay with the practioner long enough after to get a full diagnosis. So it’s possible that plays into it.

    I’ve gotten more accustomed as I age, definitely, comfortable maybe not so much. I am unsure if changing my appearance to closer match would change my affinity towards it, but I suppose that may be answered by looking more into the condition itself. But thank you for a name to start with





  • I may have to look into that to some. I’ve never been good around people, but specifically when they say something it’s much worse.

    Sort of in a similar vein, I don’t like mirrors because it makes me see myself which presents an image that does not match the way I feel I present myself or my internal image of myself. it’s less a matter of attraction or confidence so much as a disillusionment.


  • That’s exactly how I am, I found out most of it came from my no-clear-dominance eyes. Quick reaction type stuff I usually use my right side, slow steady stuff I use my left side. Archery, shooting, writing, all left handed. Throwing, punching, Frisbee, right handed.

    I agree with the unknown comfort with sides when trying something new. Occasionally I’ll even end up questioning if the other side is better when I do a very infrequent task. It’s like I forgot what hand I normally use