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Factions. Have different similar groups of enemies/npcs (or potential allies) that are fighting with one another. Have your players throw you for a loop as they scheme and become double agents who end up murdering both factions.
Factions. Have different similar groups of enemies/npcs (or potential allies) that are fighting with one another. Have your players throw you for a loop as they scheme and become double agents who end up murdering both factions.
On the other side of this, you have company’s that are in tangential fields looking to grab up a piece of that pie. Electricians, low voltage companies, fucking furniture companies (oh, we totally do audiovisual, that’s similar enough), the C-suite is trying to force their way into this new golden goose and expecting their staff to be able to handle this without training, time, or real hands on experience. And, no, a 2 day workshop from a manufacturer isn’t really “training”, at least not the only training needed…
Love gun?
Or free… If you waste an extra hour and change.
Oh, you mean the company that sells game mats and T-shirts?