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Joined 2 years ago
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Cake day: August 4th, 2023

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  • For me, early 2000s contemporary Christian music.

    I wasn’t allowed to listen to secular music. So I made a lot of emotional connections to contemporary Christian music. Which is pretty cringe in retrospect. Whenever I’m reminded of it, I have a pretty conflicted set of emotions about it.

    I usually only listen to that music that I listened to in my early teens when I feel like wallowing in self pity. But I can’t deny that I feel extremely nostalgic about it. It makes me wish I would have made those same emotional connections to music that wasn’t associated with really disturbing fundamentalist Christian ideologies and propaganda.








  • It’s usually not terribly noticeable except on certain games (I think Celest was one example I heard) or if you’re speedrunning (which was why it bothered me so much specifically). Basically, pressing one of the D-pad buttons can often register a different D-pad input even if the operator of the controller presses in exactly the correct part of the D-pad.

    The way the D-pad is constructed is that the part your finger makes contact with is a plastic piece that pivots about a “post” and when you tip it one direction or another far enough, it presses on a pressure pad on the controller’s motherboard. The problem is just that the “post” is about… maybe half a millimeter shorter than it ought to be, so it pivots a little less than it should and pancakes a little more than it should, resulting in the wrong pressure pad being hit.

    That’s already way more info than you asked for. Lol. But if you want even more info, this YouTube video has a simple fix and this 3D-printable part on Thingiverse is about a more sophisticated fix. I’ve tried both and can confirm the latter is a little bit better in my experience. The former fixed the misinput issue, but made D-pad down a bit less responsive. The latter, I have no complaints about.