• 4 Posts
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Joined 3 years ago
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Cake day: June 17th, 2023

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  • I’m not sure what you mean by “proper” image stabilisation, but they certainly have at least so.me optical stabilisation. The lens slides around. If you turn it on and look at the camera while tilting it, you can see it move a bit inside the cover. It’s minor movement and was much more obvious when I had the outer lens off, but it’s a tiny camera. From experience with how it tracks objects when zoomed, I beleive it also slides around the active pixel region for digital stabilisation, if you will.





  • Zoom is better than what it used to be and not outright a lie. I still have a dual camera phone (pixel 7, standard camera and superwide), and the picture is reasonable at 2.5x. It’s a 50mp sensor that, by default, only takes ~16mp pictures by only using certain sensor cells. Zooming uses a tighter group of those cells while still making a 16mp picture. But yes, zoomed pictures absolutely lose quality as the cropping starts hitting the limits of a tiny piece of do-all glass. My phone goes to 8x. Meanwhile, the flagship phones with an additional mild-zoom cameras bump up the baseline further. Still, only equivalent to like 40-50mm on a DSLR full frame sensor. Not enough for me, not for the price, so I still lug my DSLR around occasionally, as my eye tends to prefer framing with my phone above 3x - or about 50-85mm on a crop sensor.




  • A huge part of lifting things as a normal human is finger strength. 100lbs is fairly casual to support with your body if you bypass the need for fingers and don’t have to maneuver it. I have these furniture lifting straps that go over the base of your forearm (near elbow), go under the furniture like a wardrobe, then up to another person’s forearms. The was at which your forearms can lift feels like magic once you take the pain out of your fingers. I’ve used these with several people and all give the same response. I highly recommend getting them.

    So while I’m not saying an arm could lift a car, many objects in our lives are movable because, at the upper limit, they’re kind of movable by humans already. I know you picked that weight at random, but the need for more of a brace than just the arm is more for the device’s own support rather than a limit of an average human body. And of course the size and shape of the object matters a lot too. But if it’s something where the weight can be supported well by your legs and core in some configuration, that’s not a lot of weight. Something like a pair of arms for equal support and a brace that extends to the waist would be manageable







  • The people that’d pay a premium for vanity just don’t get solar panels. The only people I could see going for this are tech bros. There’s lots of huge houses in my area that have regular solar panels. There’s lots of homebuyers here that don’t want to see panels or don’t want panels at all. And then there’s desparate people signing predatory solar panel leases. These tiles don’t fit it anywhere near me. I guess an alternate category would be people who must use a visible roof panel to get decent solar production, but plan to sell in a relatively short term. But still, their best option is inaction, not expensive solar. Especially if your electric supplier caps your output.





  • It’s been a long time since I played PS2, but the analog triggers and bumpers and X/O/Tri/Sq got a fair amount of function. Ace Combat is of course a racing/flying category, but a non-racing function was Square pressure zoomed out the map variable. The other 3 shape buttons didn’t utilize pressure sensitivity, but the triggers and bumpers variable controlled throttle/brake and yaw.

    I vaguely remember an FPS game where aiming down sights with binoculars equipped offered variable zoom.

    But realistically, there’s a ton of uses for variable buttons, but devs have to employ them. I’d bet the utilization of the 6 extra PS buttons is nonexistent for any cross-platform games, especially PvP games. If you stick to PS-only titles, you’d probably find more examples. Unfortunately, I stopped at PS2, and nearly everything in my collection was racing. I can’t remember the details, but something about the Xbox one controller was lacking when I played the Spyro trilogy re-release/re-port.