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Joined 1 year ago
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Cake day: November 2nd, 2023

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  •        #region MapInputs
            private const int DEBUG_INPUT_SWAPWEAPON = 0;
            private const int DEBUG_INPUT_GIVEMANA = 1;
            private const int DEBUG_INPUT_GIVEHEALTH = 2;
            private const int DEBUG_INPUT_LEVELUP_STRENGTH = 3;
            private const int DEBUG_INPUT_LEVELUP_HEALTH = 4;
            private const int DEBUG_INPUT_LEVELUP_ENDURANCE = 5;
            private const int DEBUG_INPUT_LEVELUP_EQUIPLOAD = 6;
            private const int DEBUG_INPUT_TRAITSCREEN = 7;
            private const int DEBUG_UNLOCK_ALL_BLUEPRINTS = 8;
            private const int DEBUG_PURCHASE_ALL_BLUEPRINTS = 9;
    

    wonder why they didn’t go with some enums