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Cake day: June 28th, 2024

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  • Truthfully, I’m of the opinion that a lot of the NES’s library hasn’t aged super well if you didn’t grow up on them, and many of the best classics have better remakes elsewhere. There are of course some gems worth playing, but if you can’t get into something like Zelda 1 I think you’re going to find a lot of recommendations are kinda downhill from there.

    • Super Mario Bros 1, 2, 3 - Obviously. For 1 and 2 (and 2j, but idk if I should be recommending that one here) I prefer NES, but 3 I actually like SNES better.

    • Kirby’s Adventure - Arguably the most technically impressive NES game, pushes the limits of the hardware super hard. Only knock against it is that said pushing does result in some lag. So you may prefer the GBA remake, or the 3DS 3D Classics version which faithfully reproduces everything but the lag.

    • Mike Tyson’s Punch-Out!! - My absolute favorite NES game, but its brutal difficulty curve will be an acquired taste. If you can get into it I think it holds up well.

    • Wario’s Woods - Fantastic versus puzzler if you have a friend to play with. If you don’t, the SNES version has a vs CPU mode. The singleplayer is solid too, but I really love the versus.

    • Dr. Mario - I’d be remiss not to mention this here since I recently made a small video essay about the game, but I have to attach the disclaimer that I actually think NES is the weakest version. Like Wario’s Woods, there’s no vs CPU in this version. NES isn’t bad if you have someone to play with, and the tournament scene actually prefers it so maybe don’t listen to me at all, but I’m partial to 64.

    • Celeste Mario’s Zap & Dash - If you want to try some romhacks, here’s SMB1 turned into a Metroidvania with Celeste mechanics ported in. I think what impresses me the most is that they got 4-directional scrolling into this engine.






  • I’d rather not name it, but the worst experience I’ve had came from a community small enough that everyone knew everyone. I’ve been in plenty of communities like that, many of them can be the nicest, but some can turn quite cliquey. One of my favorite games of all time is one I can no longer play because someone with power and influence in that clique used their influence to bully me out of the competitive scene.




  • I think there’s a very clear disconnect between players who want a power fantasy, versus players who want a challenging strategy game.

    I notice a lot of players fall into the trap of only building for the deck itself, trying to force the kinds of hyperoptimized archetype decks you would see in a constructed TCG. The game allows for a lot of flashy combos that can feel like an unstoppable force, but if their deck only ever does one thing they will encounter some enemy that feels like an immovable object because it counters that one thing.

    But then rather than accounting for that enemy’s existence and diversifying their deck to be able to handle it, they rush to the Steam forums to complain that the enemy was unfair. Because the deck was good, it had this cool combo in it, and that combo beat everything else up until this point, so clearly this good deck shouldn’t have lost!

    It’s like building a team of all Fire-type Pokemon that only know Fire-type moves, and wondering why you can’t beat the Water gym.


  • I’ve spent the last year job searching and I’ve been made to feel like my degree isn’t worth the paper it’s printed on. I’ve applied to hundreds of openings that claim to be entry level, only to get the same form letter back telling me they’ve decided to go with a more qualified applicant. Haven’t even landed a single interview. Feels like I can’t get experience because I don’t have experience.

    I won’t tell you not to pursue your passion, I got my degree in CS because I sincerely enjoy programming. But do be aware that the job market is hell right now, and it may only get worse.

    Other comments are right that AI shouldn’t be replacing programmers, but they aren’t really answering the question of whether you can get a job. It’s not that AI will completely replace all programmers, but employers do seem to think they don’t need entry-level roles anymore, and the supply of fresh grads outpaces the demand of job openings. If all you have is a degree and nothing else, you’ll have a very hard time getting a foot in the door.

    My best advice I can offer is to get at least one internship under your belt before you graduate. Most internship positions explicitly say they’re only for current students, so you have a limited time to get something you can put on your resume. I feel like that was my mistake and now it’s too late for me.


  • I was a little worried this would be a continuation of the original codebase, because it’s so far behind that it would be easier to throw it all out and rewrite from scratch. Thankfully, it looks like this is a rewrite from scratch that’s only using the old name for nostalgiabait.

    They are trying to bring something new to the table with hi-res Mode 7 and the Super Enhancement Engine, that actually sounds very cool. I’d still stick to bsnes for faithful 1:1 accuracy, but I’ll keep an eye on Super ZSNES to see what kinds of mods and romhacks will take advantage of it.






  • Doormaker is the best thing that happened to Act 3. Right now Act 3 suffers from being too much of a victory lap, there’s not much you have to do to prepare for the other bosses. The most fun runs I’ve had were when I had to scramble through the Act looking for solutions to get ready for Doormaker, picking cards and Ancient boons I rarely took before.

    Unfortunately, we can’t have nice things because too many players want a power fantasy rather than a difficult strategy game. I’ve even heard people whine that A10 is too hard, not that the game as a whole is too hard, but that hard mode specifically is too hard and it would hurt their ego to just play a difficulty they’re more comfortable with.