

I was really impressed and satisfied by Goodboy Galaxy, a GBA game recently released.
I’ve bought the physical Evercade edition and played on a Super Pocket for a nice retro experience.


I was really impressed and satisfied by Goodboy Galaxy, a GBA game recently released.
I’ve bought the physical Evercade edition and played on a Super Pocket for a nice retro experience.
Kentucky Route Zero is a hell of an inmersive experience


It’s fantastic, at least for me. Never had original hardware from the N64 generation, and I’ve always wanted to collect retro games, and the Analogue 3D has been an easy way to get in.
Games play flawessly, and it has really good CRT filters when playing on a 4K TV. It’s not required, but for me it adds a lot.
Latest updates added save states, which helps in some games, but I prefer to play them as originally intended.
And of course, I’m having A LOT of fun discovering games. That’s been my great gaming experience of this year, discovered Extreme-G and it’s sequel and got into futuristic racing games, beat archaic but interesting games like Mission: Impossible, and strange and unexpected ports like Rainbow Six for the N64.
Huge highlight for Shadowman. I knew about the remake, but I just waited for playing the original N64 cartridge and beat it. I was impressed by it.


I’ve got Pokémon Snap and Rayman 2 for the N64 this Friday. I’ll be playing both on the Analogue 3D while taking breaks from Majora’s Mask.


In case you think about switching to tea to avoid caffeine, you should know tea still has caffeine in it.
The most common sources of caffeine for human consumption are the tea leaves of the Camellia sinensis plant and the coffee bean, the seed of the Coffea plant.
And just to complement those, CTRL+Y to “yank” back whatever was deleted with CTR+K or CTRL+U.


Omg, this is happening to me too, since a few weeks ago. I’m afraid it may stop working some day.


Interesting! I’m using in fact the NFS CSI driver, and it seems that Velero can attach to any CSI interface to make backups. I’m definetely taking a look at it.


Another World. It’s impressive how it’s done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it’s super interesting.


What I like about it is that I don’t need to delve into second hand shopping to get some old classic games.
I’ve always wanted to get into getting retro games, and I would get different consoles, but as a matter of money and space I’ve found it difficult unless I get into only one system, and I find the evercade as a compromise for getting a variety of collections from different systems.
Of course, emulating ROMs would give almost the same experience, but the physical releases with their little manual got me.
It’s me, or there’s an Evercade VS on top of the table? Curious if it’s on all versions of the game, or just in this physical edition for Evercade.
It seems that’s not the case. Crates.io only needs Github for logging in. Publishing a package uploads a .tar.gz to crates.io with the source code.
https://users.rust-lang.org/t/publishing-crates-without-github-and-some-criticism/134597/11