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A great game I haven’t seen mentioned yet is The Talos Principle (1) that also has a really good native port using Croteams Serious Engine.
Keyoxide proof: $argon2id$v=19$m=64,t=512,p=2$/Bxo7QiXHH/MThwxZ1irnA$S8IDyQY5+tRZjnqvqnYcGQ
A great game I haven’t seen mentioned yet is The Talos Principle (1) that also has a really good native port using Croteams Serious Engine.
But isn’t this exactly what the Protonmail bridge is for? I don’t use Proton myself (self-hosted Mailcow) but afaik Imap doesn’t support public keys/PGP the way Proton is using it, hence one needs the bridge to use normal Imap clients like Thunderbird.
Fourthing, my absolute favourite game.
This is arguably less about us few privileged having to create an account on a shitty platform, just like with ea and ubisoft, but more about people from 175 countries not even being able to buy the game just because Sony doesn’t offer their services there even though it’s a singleplayer game distributed through Steam like many of their past games.
You have to keep in mind that this is only about the kernel module (and only for Turing GPUs and newer). The userspace components stay proprietary. You are still not going to use the mesa graphics stack using an Nvidia gpu anytime soon.
Sadly with The Talos Principle 2 they moved their entire studio to the Unreal Engine 5 and retired their own engine in the process. Apparently they lost a few engineers working on the engine and also couldn’t have kept up with modern engines without some serious investment (no pun intended). On one hand it’s probably for the better as we got a really pretty game where they could focus more on the game instead of bringing the engine up to speed but it’s also sad to see the entire industry converge around engines like Unreal.