toarmspunies [none/use name]

  • 2 Posts
  • 62 Comments
Joined 8 months ago
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Cake day: May 10th, 2025

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  • Let me know if something particular stumps you or if you want clarifications on anything.

    The short of it is containers are useful in that you, the user, don’t need to know bow the application runs or what its dependencies are- all you need to know is how to access it (what host port, your machine, will you map to the container’s application port and what host storage do you map to the container’s storage).

    There are more capabilities/advantages beyond this, but that’s the 1000-level view. Also basically just ignore docker run and focus on docker compose scripts- they’re better practice and I think conceptually make more sense when learning the ecosystem initially










  • Motorstorm: Pacific Rift is one of the best arcade racers of all time

    Super Stardust HD (from the Returnal studio) and Resogun are both great arcade shooters

    Hard Corps: Uprising is a solid Contra game entry

    Pixeljunk Monsters debuted on the PS3 (now on steam and gog as well) and was a fun tower defense game.

    Monster Hunter Portable 3rd HD was a PS3 port with HD textures of the psp game of the same name.

    Ratchet and Clank: Nexus is the final PS3 Ratchet entry that while technically flawed (rough frame drops) feels like the closest game in the series to Going Commando on the PS2



  • That is incredibly unfortunate and not something I’d considered as being a regional matchmaking barrier until now.

    Without that communications piece I don’t think I’d recommend the game unless you’re just fiending for a 3rd person shooter. I’m also hard pressed to say it feels better than other 3rd person shooters available (granted there aren’t many), but if that’s the itch looking to be scratched Star Wars Battlefront 2 and The Division 1/2 (PVP modes specifically) I think provide much more consistently entertaining gameplay than Arc Raiders, but reminder here that I don’t care for the extraction genre much so your interests may be radically different than mine on this front.


  • If you’re playing it for the extraction PvP experience it fills a 3rd person hole that exists in the space.

    It’s a pretty impressive technical marvel that has pretty great sound design and really fun PvE encounters.

    The progression mechanics are long and somewhat mediocre in my opinion, but I don’t generally care for extraction shooters and am here largely because my friends are.

    It has a disproportionate amount of people actually communicating over proximity voice relative to the genre which is the games main differentiator outside of the camera view. Interactions are very frequently fun/dynamic in a way that most extraction games I’ve played aren’t. This likely diminishes over time as a meta is settled and more casual users drop/are pushed out of the game.

    If you’re looking to play it and the finances aren’t problematic I’d say now is the time to maximally enjoy the community interactions if that’s your primary interest as I don’t think it will ever be in a more enjoyable state than now. If just the pvp component is driving your interest that should be solid throughout.





  • I’ve got one of the 8bitdo SNES-likes (SN30 pro?) for any dpad heavy game, an 8bitdo ultimate 2 2.4ghz for basically every other controller game (the 4 extra buttons in Dinput mode are great for flying games), and mouse and keyboard for the rest.

    At some point I’d love to get flight stick(s) for some space games but I can’t convince myself to spend the money on them when that genre is really more of a passing interest right now.

    I also occasionally think about fight sticks but I really don’t play fighting games enough to want to buy in either.