I’m currently on my 3rd playthrough, and I’m playing as a dark urge character who gives into his urges. For spoiler prevention I’ll describe what I just finished as vaguely as possible. I just completed the durge objective that gives you a powerful reward in act 2.

This is depressing. All of the good that I accomplished in my first two playthroughs is absent. My camp is nearly empty. Lae zel’s lifeless body has been laying in my camp for 2 full acts. Karlach, Wyll, Zevlor, Damon, Jaheira, and many others are dead, either by my hand or because of my actions.

I didn’t fully appreciate just how lonely and depressing, self-serving life would be. I have more gold and loot than either of my other playthroughs, and I’m more powerful, but to what end? My own lonely existence? I don’t think that I will continue past this point. I’ve accomplished what I set out to do, which was experience the game as an evil character. I don’t think I need another 50 hours of this to pound the point home.

Hats off to Larian for making such an emotional and realistic game, full of vibrant and exciting characters. I don’t enjoy the world where I have betrayed them all.

  • LanMandragondeez@sh.itjust.works
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    1 month ago

    I can highly recommend

    Act 3 Durge spoiler

    leaning into your urge the whole playthrough then denying Bhaal at the last second and killing the Netherbrain

    for the true unhinged, depressing ending.

    Make sure to select the “piss yourself” option when the opportunity arises

    • AwkwardLookMonkeyPuppet@lemmy.worldOP
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      1 month ago

      Yeah, I already pretty much figured that I’m a :::spoiler servant of Bhaal ::: considering the “reward” I got for killing a certain someone.

      • LanMandragondeez@sh.itjust.works
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        1 month ago

        I will say it’s a bit more complicated than that…

        If you can stomach/embrace the evil it opens up some fun/interesting Act 3 stuff. The Durge arc and the “full-send evil” endings for Astarion and Shadynasty specifically were neat to see given how not-evil they can turn out in a “good” playthrough.