I’m not bragging here, it’s a point of discussion, I feel like so many games where aim plays any role give you a smorgasboard of tools and tactics and it all pales to “be somewhat decent at mouse aim”. Is it because they’re heavily designed around controllers? Is it just wasted potential like so much else? Am I too dumb to do sick nasty useful combo on the AI or am I simply god’s chosen gamer?
EDIT: I play on normal, usually. I know, there’s my problem, but it’s not like the underlying problem gets solved via requiring 3 head shots or having to interact with a half baked stealth system that either doesn’t work or mostly works on “sit invisibly in a bush until the patrol walks their 30th circle on this route”


I think Control did a bang up job of this honestly. All the tools are useful, allthough you have to pick, but then if something annoys you there is a variety of accessibility sliders to just nullify that. I think the main thing is that while you do click on head, you’re gonna eat shit every time if you just click on head unless you enable 1-Hit-Kills or so. You have to use your skillset. Contrasted to something like the survivor Tomb Raiders with a quite similar amount of skills, none of which you ever really need because just shoot the guy in the head.
Clicking on heads is pretty fun but it gets old if there’s nothing else to it