Agent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 2 months agoFallout mega-mod maker hopes Bethesda upgrades or ditches its venerable Creation Engine soon: 'Start adding things like drivable cars, maybe even metro systems like what we built'www.pcgamer.comexternal-linkmessage-square19linkfedilinkarrow-up142arrow-down11
arrow-up141arrow-down1external-linkFallout mega-mod maker hopes Bethesda upgrades or ditches its venerable Creation Engine soon: 'Start adding things like drivable cars, maybe even metro systems like what we built'www.pcgamer.comAgent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 2 months agomessage-square19linkfedilink
minus-squareFlamekebab@piefed.sociallinkfedilinkEnglisharrow-up1·2 months agoYou’re making me feel so old with regards to how you’re downplaying computing capabilities back then. Fallout 3 was not a graphically impressive game when it was new. Compared to games several years old its maps were small and pokey. The limiting factor was only hardware in as much as their tech was and still is horrendously inefficient.
You’re making me feel so old with regards to how you’re downplaying computing capabilities back then.
Fallout 3 was not a graphically impressive game when it was new. Compared to games several years old its maps were small and pokey.
The limiting factor was only hardware in as much as their tech was and still is horrendously inefficient.