Can somebody please set me right on which of the various “Disco Elysium successors” is being made by the people who thanked Marx and Engels on stage for their political education, and is not a craven cash-grab?

Thank you, and apologies for being incapable of figuring this out for myself.

  • Inui [comrade/them]@hexbear.net
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    1 month ago

    The main writers who you are probably thinking of haven’t released a game yet. They work at Red Info.

    The various other splinter companies don’t involve them but shouldn’t be discounted entirely as it still took large teams to make Disco happen.

    The tldr is that the suits behind Disco were corrupt and money hungry, but that the lead creatives also didn’t have the best people skills when speaking to their coworkers and could have had more tact when providing feedback.

    The severity of the actions of the two sides is obviously not the same, but disputes between the two sometimes rely on accounts of workers being mistreated by the lead creatives. Which isn’t entirely untrue, but also not to the level of something like assault allegations you see at places like Blizzard.

    • hyperpoopsucks [none/use name]@hexbear.net
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      1 month ago

      So that abuse of coworkers part relies on ableism against the lead creatives? Or did they abuse their powers over the other workers in some ways?

      Not sure if this was more of a “no perfect victims” or “you are not ‘normal’ enough? Say goodbye to your human rights” thing

      • Inui [comrade/them]@hexbear.net
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        1 month ago

        The abuse of co-workers isn’t that they were assaulting people or just neurodivergent and misunderstood, but they were not very tactful in giving feedback, were sometimes incompetent, and created a hostile work environment. Saying “this is shit” about someone’s idea instead of giving them constructive feedback and instead making people feel belittled or harming their mental health. Most of those stories are centered around Robert Kurvitz, the lead writer, and were talked about by Argo Tuulik in one of the documentaries released about the situation.

        The fact that Robert is not a good boss and that reports about his behavior are factual was the excuse the higher ups needed to fire him and his closest associates, but their true intentions behind the firing were to take over the rights to the IP.

        I hate long form video content as a primary source, but tbh the 2 year old People Make Games doc and the more recent follow up are the best comprehensive sources about the whole thing. They include a lot of interview footage from the involved parties.