Alignment-locked races (or classes for that matter) are just stupid. It’s probably the thing I hated about D&D the most and getting rid of alignment altogether was one of our house rules. I’m actually really happy Baldur’s Gate 3 did that, because suddenly a whole bunch of players realized how you can easily work around those restrictions.
It’s so much more fun when you travel to, say, the Abyss and don’t operate under the pretense that everything you meet there is chaotic evil by default and that you could maybe even meet a morally complex demon. Even more fun in a Planescape campaign.
Alignment-locked races (or classes for that matter) are just stupid. It’s probably the thing I hated about D&D the most and getting rid of alignment altogether was one of our house rules. I’m actually really happy Baldur’s Gate 3 did that, because suddenly a whole bunch of players realized how you can easily work around those restrictions.
It’s so much more fun when you travel to, say, the Abyss and don’t operate under the pretense that everything you meet there is chaotic evil by default and that you could maybe even meet a morally complex demon. Even more fun in a Planescape campaign.
/off-topic rant