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Joined 1 year ago
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Cake day: September 22nd, 2025

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  • This is somebody who bends over backwards to support a single idea: humans can do no wrong. It’s not fascism because it doesn’t sound like there’s any side-taking or specific ideology they favor over others. They might be a flavor of anarchist?

    The lack of empathy leads me to think that the ideology was built one selfish brick at a time. It’s a response to the world, not a governance of it. They want zero responsibilities derived from the actions of others. To a degree, they may have a point: inaction is allowance. If you don’t stop something from happening, you’re allowing it but it’s lacking a lot of nuance. If you accept it as it is, there’s no room for obligation. That’s freeing which is probably their end goal. Not a good society, but a simple escape from responsibilities.

    It’s a self-serving ideology.












  • I don’t think Tunic should have been a souls-like. I saw the first trailer for it and fell in love. I was so excited for a Zelda-like game but the moment I realized it had a campfire system, I lost interest. Honestly, I felt a little led on.

    I was ready for puzzles, exploring, items, and maybe a little sword swinging Link to the Past style, but by the second boss I turned on assist mode options because the combat was between me and the parts of the game I wanted to play. Deciphering the manual is a lot of fun, learning the game’s secrets is A LOT of fun, the bosses were arguably fun, but just walking around dealing with open world enemies? It wasn’t for me.

    I’ve 100%'d Elden Ring. I’m going back through the Dark Souls series. I enjoy souls-likes, but this was a mashup that made both halves worse.