• 1 Post
  • 2.06K Comments
Joined 2 years ago
cake
Cake day: June 15th, 2023

help-circle



  • I know this looks pro-consumer, but coming from Nintendo I just knew it was anti-consumer.

    With this, I expect that the DRM will be more restrictive, meaning you can no longer install the game onto multiple consoles anymore. Currently, the game can be launched and it performs an online check to make sure you can actually run the game, but you can bypass that by just turning off internet connectivity on your “primary” Switch.

    This is a direct removal of that. This is also a good example of why buying physical is still better than buying digital, as not only are the prices often lower especially with time and store sales, but also you ar enot limited to only two weeks of lending.





  • I did miss the “console exclusive” bit, but regardless its still limited to the weakest console on the market. Performance is going to be worse than any other platform, and in this interview both developers say they hope the Switch 2 has better performance, which almost seems like a warning that this one might not perform well on Switch or needed extreme compromise for the Switch port.

    Obviously a Danganronpa game wouldn’t really matter since those games are pretty simple in terms of gameplay and don’t require a lot of processing power, but the developers liken this game to Fire Emblem and Dynasty Warriors.

    I just don’t see why they would say they want the game to sell as much as possible, and then specifically cut out parts of the console market. Or even smartphones, I can’t imagine HoyoVerse can get Genshin on a phone but this game can’t be on a phone. The Switch is already basically a mid-range 2015 smartphone. Which is why I wonder if this is a requirement from an investor they borrowed from.



  • Silent Hill Isn’t About a Town

    Yes, it literally is. It’s the title of the series.

    The town of Silent Hill is so important to the story of Silent Hill that it is basically a character in the narrative. Silent Hill 2 (since apparently Konami and Games “Journalists” only really care about SH2) was about James and his internal struggle, but specifically about how the town itself interacted with his internal fears and desires. That is what manifested the creatures and Maria. James was not manifesting the monsters, the town was. James wasn’t the one that decided to go to Silent Hill on his own, the town decided he was going to go there and called him to it.

    Silent Hill not taking place (at least partially) in the town of Silent Hill might as well be The Twilight Zone but nothing weird ever happens, or a Batman movie without the Batman.

    Silent Hill f still intrigues me, and probably I will still play it, but I am incredibly worried after what Konami tried with Ascension and The Short Message that they are going to try and reinforce that awful “Silent Hill Phenomenon” garbage. Konami isn’t exactly known for taking criticism correctly especially when it comes to Silent Hill. Right now, the only thing really connecting the game to the Silent Hill IP is fog, Akira Yamaoka & Masahiro Ito, and the title. That’s like calling Raiders of the Lost Ark a Star Wars movie because it was directed by George Lucas, had music by John Williams, and Harrison Ford was an actor in it.




  • It’s been mentioned that Too Kyo Games fell into debt with the development of Hundred Line. How are things at the moment, and how important will the game’s success be to the studio?

    Mr. Kodaka: If the game does not sell well, we may be done, so it is very important we put all our effort into the game and that it does well.

    Well, if the game selling well is important, I hope you understand that making the game a console exclusive means you are going to sell less copies than if you put the game onto other platforms. I am curious if this is a stipulation from getting money from outside investors.




  • When Dead By Daylights matchmaking system prioritizes getting you into a match faster instead of getting you into a balanced match, and matches you with less than 100 hours of playtime as Killer into an “Unemployment Lobby” of a 4 goblin pre-made with 50k combined hours ready to bully you for 55 minutes:

    (Ask me how I know this lol)



  • NES Metroid, being replaced by Metroid Zero Mission.

    NES Metroid is interesting to play through to see where the franchise came from, or for the nostalgia factor, but Metroid Zero Mission is vastly superior in nearly every conceivable way, its not even close. Its not like Silent Hill 2 or Resident Evil 3, where the originals are still better than the remakes overall, everything taken into account (though in that case, SH2 remake is superior to the RE3 remake). Absolutely every element of Zero Mission is an improvement on the original.

    Metroid Zero Mission did not make vast sweeping changes to alter the identity of the game, making only minor adjustments to designs that were not thematically important (for example, the physical appearance of Ridley or Kraid being different is not thematically important). There were not big amounts of cut content, with only minor elements being cut like the fake Kraid enemy, which was not thematically important. The music is all familiar with the same composition, but with added flair. Its not different just for the sake of being different. Items and suit upgrades are almost all in the same places as the original NES Metroid, with the addition of new items that were added to the Metroid setting later on such as the Charge Beam and Super Missile. A map was added to the game, and the beam weapons now stack like in Super Metroid, rather than replacing the last beam you had.

    All in all, Zero Mission leaves very little reason for the player to play the original game, especially if all the player cares about is the overall story of the Metroid IP. The player won’t get more thematically important designs that enhance the story like they would playing the original Silent Hill 2, and they won’t get more original game content and story like they would playing RE3 Nemesis. They wouldn’t get an improved experience. The choice to play NES Metroid mostly just comes down to nostalgia, historical value, or personal preference. Or if someone only has an NES or device capable of emulating the NES but not the GBA.