It appears Meta’s Horizon Worlds may literally and figuratively not have legs after all.

  • golden_zealot@lemmy.ml
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    14 hours ago

    It’s funny because the meta quest recently had an update that got rid of custom/user created environments for the home area and only gave you some shitty options. The default one was a shitty balcony that overlooked a big stupid tower advertising this and they made the “portal” to it permanent and unremoveable.

    In addition to this almost every time you opened a menu it would pop up a fucking ad/link to enter the application almost every time.

    Pretty sure now this was a desperate last ditch effort to try to increase traffic - but clearly NO ONE wanted it and it just pissed everyone off more.

    If they want to save face to any degree they should revert that fucking patch ASAP. I miss my home environment being a fucking derelict warehouse.

    • vithigar@lemmy.ca
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      1 hour ago

      I miss my original Oculus Home. Had a nice arrangement of furniture, a shooting range, a little shelf that held virtual cartridges of all my games, various little statues and trophies that you could display for achievements… and they just got rid of it all.

      Immediately killed any interest I had in customizing my virtual space. Why bother if they’re just going to rug pull it at any time. They could’ve at least let us continue to visit it “offline”.

    • bluesheep@sh.itjust.works
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      2 hours ago

      It always amazes me that some executives think that taking away customization is the way to get more traffic instead of driving away to people who put effort into making a customized thing

      • Bob Robertson IX @discuss.tchncs.de
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        2 hours ago

        It amazes me that so many people bought this product from Meta. When the Oculus Rift was first announced I was so excited and hopeful that we were finally going to get VR right… then they got bought by Facebook and I knew right then that I’d never own one. Here’s hoping the new Steam headset can live up to the hype.

  • SkunkWorkz@lemmy.world
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    23 hours ago

    It’s funny how almost everyone from FAANG is failing hard in the gaming space. Like Google fails with Stadia, Amazon shutdown how many game studios, Netflix shutdown that studio that were making a Squidgame game and the Zuck dumped billions into the metaverse void. Looks like the Silicon Valley way of doing business just doesn’t work in the games industry.

  • artyom@piefed.social
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    1 day ago

    Meta (the company hilariously rebranded with this non-sense as their foundation) has moved on to the next grift: AI and mobile video surveillance devices.

    • James R Kirk@startrek.website
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      14 hours ago

      I love that they changed their name to show how serious they were about the metaverse being the future of tech and it never even came close to being a thing.

      • artyom@piefed.social
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        1 day ago

        Sure, but I did specifically say mobile video surveillance. Pretty sure their goal is to reduce the friction of taking out your phone to start capturing a video.

        I’ve already ended a friendship over these stupid things.

    • Tollana1234567@lemmy.today
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      1 day ago

      isnt meta kinda late in the game for AI anyways, apple was even later and they abandoned for the most part.

      • Miaou@jlai.lu
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        20 hours ago

        Considering they developed the framework everybody builds upon nowadays, I doubt it.

      • howrar@lemmy.ca
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        23 hours ago

        They’ve been in the AI game for about as long as everyone else. I would consider their lab to be one of the best in CV tech.

  • paraphrand@lemmy.world
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    24 hours ago

    VRChat is the most popular “metaverse” and it’s still growing every year.

    So it’s weird to call the metaverse dead when Horizon wasn’t even in the lead among its competitors.

    • JackbyDev@programming.dev
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      4 hours ago

      I get your point, I genuinely do. But the way the general public uses the term metaverse is to refer to Horizon, not that style of game/app in general.

    • Randomgal@lemmy.ca
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      16 hours ago

      VRChat is not owned by meta, therefore not part of the meta verse.

      Metaverse is not the same as VR.

      • kittenzrulz123@lemmy.dbzer0.com
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        6 hours ago

        No but undeniably the death of the metaverse is taking VR with it, once meta leaves the VR space it will be exclusively for enthusiasts and low quality indie games.

        • Alcoholicorn@mander.xyz
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          2 hours ago

          once meta leaves the VR space it will be exclusively for enthusiasts and low quality indie games.

          I literally never even heard of anything associated with Horizons that wasn’t a low-quality cashgrab or some kind of scam.

          • kittenzrulz123@lemmy.dbzer0.com
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            18 minutes ago

            People here forget that a likely $700+ headset designed for streaming (let’s be honest we have no idea how many games will make native ports) is mostly gonna take off with VR enthusiasts. Like the Index this is an explicitly premium headset.

      • Xavienth@lemmygrad.ml
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        13 hours ago

        Metaverse is a (imo cringe) term for VR experiences in general, but in particular VR social experiences. Facebook changed their name to Meta specifically to try to brand themselves as the metaverse company, it wasn’t the other way around.

  • BCsven@lemmy.ca
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    1 day ago

    Metaverse was like the AI nobody asked for getting pushed into apps. Nobody wanted Wii Mii like hangout rooms where you have to water a clunky headset.

    • partial_accumen@lemmy.world
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      1 day ago

      Metaverse was like the AI nobody asked for getting pushed into apps. Nobody wanted Wii Mii like hangout rooms where you have to water a clunky headset.

      I was willing to give a shot to something like the Metaverse, but the instant I heard it was a Facebook/Meta project I had zero interest and hoped it would die. This was my same experience with Occulus. These are both technologies I want for a cyberpunk future, but Facebook cannot be the one to control them.

      • bystander@lemmy.ca
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        1 day ago

        One of the original employees of Oculus stuck around after the buy out, until a couple years ago and rage quit. Because he said that Meta is killing it. So yeah.

        • Blackmist@feddit.uk
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          23 hours ago

          They are killing it, but sadly they’re about the only ones keeping it alive, at least at an affordable price.

          I wish VR was a commodity product, like TVs. Everything compatible with everything.

  • onnekas@sopuli.xyz
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    21 hours ago

    Say ‘goodbye’ already??

    I never got to say ‘hello’ in the first place!!

  • Carl [he/him]@hexbear.net
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    1 day ago

    For real, they should have either bought or cloned VRChat as a first step, and then looked into expanding from there. That shit is a metaverse that people willing go into primarily because it enables a ton of free expression.

    • bus_factor@lemmy.world
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      1 day ago

      May I ask why? It seems like a huge risk due to being tethered to a Facebook account which could get banned at any time. Was the price too good to pass up?

      • Anivia@feddit.org
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        1 day ago

        They pretty much have a monopoly on standalone VR headsets atm.

        With a throwaway meta account and ADB you can make it somewhat less of a privacy nightmare

        • bus_factor@lemmy.world
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          1 day ago

          Ah. I guess that’s why people were so excited about Valve making one. I’m not really that interested in VR, so I never really evaluated their vs the competition’s offerings.

          • stephen01king@piefed.zip
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            23 hours ago

            Valve is still not making one that can do AR, so we’re still stuck with either Meta or Pico for that use case.

            • fartsparkles@lemmy.world
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              21 hours ago

              Not entirely true. They’ll have black and white cameras at launch and have an expansion port on the front of the device for potential color cameras in the future.

              They just said AR isn’t their focus for this device, not that it isn’t possible.

              And I get it - everyone I know that already has XR headsets doesn’t bother with AR as the experiences are limited (and I imagine the union between AR gamers and tidy environments with clear surfaces is pretty small).

              • stephen01king@piefed.zip
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                20 hours ago

                I expect them not to focus on AR as the biggest usecase for it is for virtual monitor in a real life environment and not gaming. Maybe the give us a colour camera add-on, but I doubt it’ll be their focus from the get-go.

  • Zier@fedia.io
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    22 hours ago

    Oh no! Shock! I would rather join MySpace before I purchased a house in the “metaverse”.